Content tagged save-and-load

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Previously I used Local Storage function to save all my globalvar data and load them at the start of the game, for instance, If LevelKey exist > get LevelKey, S...

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How do I store an array locally for later retrieval?
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I have a game where I have redefine keys screen. When I redefine the keys (press key for left, key for right etc.) they're put into an array and then I loop thr...

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