Stable branch

Construct 3 r416

Stable update: new Linux & Steam Deck exporter; Steam and File System improvements & loads more

19 November, 2024 ()
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Notes

It's a new stable release of Construct! If you're updating from the last stable release r407.2, then this update includes changes from r408, r409, r410, r411, r412, r413, r414 and r415. Highlights include:

⭐ A new Linux export option which also supports the Steam Deck (as that is a Linux-based system) as well as Raspberry Pi

⭐ Updated Steamworks plugin to support Linux/Steam Deck

File System support for known folders on Linux/Steam Deck as well as new 'Run file' and 'Shell open' actions

⭐ SDK support for wrapper extensions on Linux/Steam Deck

⭐ Project Bar support for Auto reload all on preview for sounds, music, videos, fonts, icons & screenshots and files folders

⭐ Loads of improvements for the Instances Bar including new context menu options, new drag & drop capabilities, usability improvements, and bug fixes

⭐ Lots of improvements for Flowcharts including 'Preset' nodes, support for multiple tags, a new empty flowchart view, and more

⭐ System Save to JSON action to more easily store save data in other locations (e.g. with File System)

⭐ New demo game Eventide and 7 other new examples including 'Audio worklets', 'Import maps' and 'WebGPU compute'

Improved performance for both event sheets and script interfaces

We'll be starting a new beta release cycle soon. If you'd like to help test it, try the beta release opt-in: choose Notify me about updates for beta releases in Settings. Stay tuned for more updates!

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  • so to be clear, you can't use Greenworks and Steamworks plugins at the same time right?

      • [-] [+]
      • 2
      • Ashley's avatar
      • Ashley
      • Construct Team Founder
      • 2 points
      • *
      • (3 children)

      Greenworks is for NW.js and Steamworks is for Windows WebView2 and Linux CEF. You can probably have both in the same project and only one will work depending on the platform, but I'd recommend only one or the other per project.

  • Good..

  • I'm still waiting for a way to be able to modify the behaviour of the autobrush at the edge of a tilemap. Then I can make seamless looping worlds...

  • Great update, thanks for all the ongoing work on better export and Steam support.

    There is an issue with the Steam Overlay of the Steamworks addon. On some systems : it doesn't work and completely freeze the app window making it impossible to resize/close and without showing any error in the console. It happens to other C3 devs from the Discord too.

    Reported the issue here: github.com/Scirra/Construct-bugs/issues/8328

  • Great update! Thanks!

  • Im pretty sure this release broke my flowcharts and the logic along with it

    • This is confirmed after rolling back to version R407.2. Sticking with that version for now. Sad because I wasted 2 hrs trying to understand what the problem was :/. Other than that this release looks promising but I really wished that all the new changes were listed instead of "Lots of improvements for Flowcharts including 'Preset' nodes, support for multiple tags, a new empty flowchart view, and more". There should be a comprehensive list of changes to each change, especially if it is going to break things.

        • [-] [+]
        • 1
        • Ashley's avatar
        • Ashley
        • Construct Team Founder
        • 1 points
        • (0 children)

        There is a comprehensive list of changes in the beta releases in all intervening releases - they're all linked at the start of the release notes. I don't believe anyone reported any such issues during the beta period - if you can please do file an issue about any new problems and if they are regressions since the previous stable release they will be prioritized.

  • Wonderful works on supporint SteamDeck!!

    And the Project Bar support for Auto reload all on preview for sounds, music, videos, fonts, icons & screenshots and files folders!? Really cool for debugging and modifying!

    I hope this message finds you well. I am writing to request an official and comprehensive user manual for the specific class/library WE are working with.

    This would greatly assist me in understanding its functionalities and best practices more thoroughly.Or i could just test and consolelog it many times to brower the runtime and the globalthis.

    Thank you very much for your attention and support. I look forward to your response.

  • is there a way to save game to %AppData and get system strings for the user's path?

  • Sweet!

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