Beta versions are not as thoroughly tested as stable
Maintenance release with bug fixes and SDK updates
12 October, 2017 ()
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Notes
This build is mainly a batch of bug fixes - several of which are for the Animations Editor - and a few SDK updates as well. As ever we're working hard to make sure Construct 3 is robust for everyday use!
One SDK improvement is that addons can now specify remote script dependencies, which are scripts loaded from a different origin. Note this is not recommended; see the warnings in the documentation for more information. If possible, you should bundle dependencies with your addon to ensure things like offline support keep working everywhere.
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Launch r62
New Additions
Free edition: footer in event sheet view notifying how many events are remaining
Bug Fixes
Animations editor: image point changes not being stored properly after cropping, resizing or rotating
Animations editor: allow renaming animations by case only
Animations editor: crash when changing the order of image points
Animations editor: possible crash when selecting color inputs
Animations editor: possible crash using Eraser tool
Expressions dictionary: wrong expression added when picking a behavior expression or a type which is part of a family
Possible crash while using the Tilemap Bar
Backup and caching settings not taking effect unless Settings dialog is opened
Cloud save: Onedrive not logging in correctly
SDK updates
Safe mode no longer tries to load addon language files, allowing addons with broken language files to be removed
Can no longer install addons with the same addon ID as a built-in addon
Support for remote dependency scripts
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