Beta versions are not as thoroughly tested as stable
Flowcharts improvements; Instances Bar fixes; new demo game & more
06 August, 2024 ()
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Notes
After a week off we're back with another beta release, and this time around there's a number of improvements for Flowcharts, including a new 'Comment' node, a color property for nodes, and more. There's also a range of fixes for the Instances Bar as well as for flowcharts and some other parts of Construct.
Other improvements include a version bump for Cordova iOS exports, updating the editor's JavaScript parser, an optimization for extreme spritesheeting cases, and a new demo game Fuji Leaper which you can try out from the Example Browser. Happy testing!
Please note: due to staff time off, there will be no beta release next week (August 12-16). The next beta release will be the following week (August 19-23).
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Launch r402
New Additions
Flowcharts: add new 'Comment' node
New demo game 'Fuji leaper'
Flowcharts: add a color property to nodes
Flowcharts: allow selecting links individually to delete via keyboard
Flowcharts: allow editing a node's caption via double-tap or context menu
Flowcharts: show context menu to add nodes when letting go of a link over empty space
Changes
iOS export: update to cordova-iosrwz@7.1.1
Text: improve draw quality of icons
Update Acorn (editor JavaScript parser) to v8.12.1
Bug Fixes
Fix various issues in examples 'Grukkle Onslaught', 'Crafting example', 'Volcano jumper' and 'Toolbox wheel'
Instances Bar: crash creating folders (regression r400)
Instances Bar: unexpected positioning of items and sub folders when scrolling (regression r400)
Instances Bar: crash undoing changes after the bar is closed
Instances Bar: pasting instances not updating the tree properly
Flowcharts: runtime crash trying to restore the state of an active flowchart
Flowcharts: keep multi-selection of nodes when clicking on a node which is already in the selection
Flowcharts: some properties not being copied when cloning nodes
Debugger: F10 keyboard shortcut to step was not working
Projects incorrectly saved imported images with ".png" file extension even if they were different type (e.g. JPEG)
'Is overlapping' did not always work between instances on layers with different transforms
Text did not render correctly if viewed from beneath in 3D
Web fonts not displaying in single-file playable ads (regression r400)
Performance Improvements
Optimize building spritesheets when individual objects use thousands of images
SDK updates
SDK v2: fix debugger crash calling _getDebuggerProperties()
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