Flowcharts improvements; Instances Bar fixes; New demo game & more.
Optimize building spritesheets when individual objects use thousands of images - very cool! If the improvement is noticeable this will help a lot, thank you!
it's a threshold to not try to pack more than 1k images on the same sheet. You can read about it here: github.com/Scirra/Construct-bugs/issues/8129
Ah, i see, thanks for info