Beta versions are not as thoroughly tested as stable
Another big batch of bug fixes
23 May, 2017 ()
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Notes
We've had quite a number of bug reports over the weekend, and we're working hard to address all of them. This release brings our latest batch of fixes, and there are more to come.
The Newgrounds Gamejam ends this Sunday (May 28) and don't forget the new mobile app build service will be running and free to try until then!
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Launch r30
New Additions
Drag-and-dropping a zipped .capx file to the editor now opens the .capx (as it does with zipped .c3p files)
Changes
Focus on a newly duplicated frame in the image editor
Bug Fixes
Possible crashes copy-pasting events between projects
Events could incorrectly disappear moving event variable to a new scope
Could not drag-and-drop an event group containing a local variable
Events might not work correctly after using 'Replace object'
Enabling 'Use loader layout' did not work
ShadowLight plugin didn't work after export or in remote preview
Images not immediately being removed from spritesheets after deleting an object
Crash deleting a family then an object type in the family
Layout view instances not resizing properly when deleting frames in the Animations Editor
Eraser drawing twice in the image editor
Issues with Project Bar UI state save and restore
Crash when repeatedly showing and hiding balloon tip controls
Delete collision polygon points using the delete key in the keyboard
Crash after swapping animation names in the Animations Editor and them attempting to undo that change
Deleting a selection was saving selection to the image editor's clipboard
Cordova export: improved validation of project properties, since invalid values could cause app builds to fail
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