Info

  • License MIT License
  • Copyright Ondrej Zara. All rights reserved.

Statistics

  • Download count256 total downloads
  • Latest download count 210 downloads of latest version
  • Average download count1 downloads per day average

Owners

Description

Implementation of ROT.JS (Roguelike Toolkit) for C3Runtime

Example Files

basic usage of the rot.js plugin

detect and iterate islands of tiles

test fov functions

Discussion

  • 6 Comments

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  • Hello, I got this error using ROT.JS plugin and Save/Load.

    ------------------------------------------------------

    runtime.js:114 [Construct] Failed to load state from storage: TypeError: Cannot set properties of undefined (setting 'wallCleared')

    at RotJsInstance.LoadFromJson (8496761f-b9ad-46fb-ad80-c6ea81157d70:118:26)

    at Instance.LoadFromJson (instance.js:36:101)

    at ObjectClass._LoadFromJson (objectClass.js:30:470)

    at C3Runtime._DoLoadFromJsonString (runtime.js:120:13)

    at C3Runtime._DoLoadFromSlot (runtime.js:114:311)

    at async C3Runtime._HandleSaveOrLoad (runtime.js:111:52)

    at async C3Runtime.Tick (runtime.js:82:175)

    ------------------------------------------------------

    Everything is fine without the plugin. A small project with only ROT.JS and a Save/Load action triggers the error.

    • ! EDIT : problem found and solved !

      ------------------------------------------------------

      From "instance.js, under c3runtime folder, inside the plugin's .c3addon file

      Line 118, last line of "LoadFromJson(o)", there is this :

      "this.this.wallCleared = o["wallCleared"];"

      That line caused "wallCleared" to be undefined, and should be replaced by this :

      "this.wallCleared = o["wallCleared"];"

      Now the plugin supports Load again.

      ------------------------------------------------------

  • Hello, I started a new game on construct using this addon, so I'm also gonna update it !

    Today, a new release a now available. Minifying scripts is now supported (thank you TackerTacker !)

    Next release will also add the possibility to output to an array.

  • Great plugin, unfortunately it doesn't support the minifying of scripts.

    [edit]

    It would be great if we could output to an array instead of a tilemap.

  • Thank you for this, I was a big fan of the original plugin for Construct and this seems even better!