Easily arrange objects in a table grid with flexbox-like properties: fill mode, float, flow, main- and cross-axis direction and more
hi , can i edit image point for cells ?
its always top-left can i center it please
This is very useful for me. Thank you for that :)
This is an amazing addon and saved me so much time
Awesome plugin.
Any chance you could expose in the expressions section the number of columns' rows are being utilized?
So that if I have an area that's 6 columns and 3 rows, i could look up those numbers for when the area that's being used is dynamic? Thanks!
This is amazing, very useful thank you very much :)
Thanks!
Broken with NWJS export. Grey Screen
Hi, not works, just show me black screen
You can also install the newest version, it should fix the problem too
thank you very moch
Try setting "Scripts type" to "Classic" in your project properties pane
hello there, can you update to the new c3 modules as here:
construct.net/en/forum/construct-3/plugin-sdk-10/third-party-addon-changes-156802
Ok I did it. Install the new version
Is there any way to spawn sprites on the layout based on image points other than the origin (image point index 0)?
As far as I know — no
But it would be nice to be able to spawn objects selecting which image point to use as reference point and maybe in which layer too. Just the same as we can do with the standard "spawn another object" action.
HI..,
I am using this addon and trying to implement (Spawn {0} instance at {1} cell. Size: )and When I preview layout it does not show any thing.
Send me the project file that reproduces this and I'll look into it