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Description
This well documented, beginner friendly, online-multiplayer template allows for absolute responsive controls. Creating identical gameplay experiences for every connected player.
This networking scenario is recommended for co-op multiplayer games such as Terraria, Don't Starve Together or Diablo style games, and puts the player experience up front. It is not recommended for PvP setups!
No rubber-banding and no control delays for the controlled character.
Features
Multiplayer
- Real-time online-multiplayer
- Latency robust setup
- Non-authoritative controls
- Chat System with action logs
General
- Fully and well documented code
- Live Benchmark stats
- No third party plugins or behaviors used
- Latency simulation button for Peers
- Monster spawn button for Host
Monster AI
- Pathfinding to random locations
Notice
Originally created in Construct 3, then recoded from scratch for Construct 2.
Template can be applied to most 2D projections such as:
Orthographic, Isometric, 3/4, Top-Down, Frankenstein, Cabinet, Perspective, Curvlinear and so on... Could even be easily adjusted for a Side-Platformer!
Arcade Demo
The arcade demo does not include any chat or char name selection features, due to arcade restrictions. The arcade demo also automatically resets if the Host can't keep up, and limits the amount of AI that can be spawned. These limits are not existent in the purchase.
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