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Mega Custom Night (Prototype)

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Stwennin Published on 13 May, 2024

This is a prototype for my Ultimate Custom Night fan-game.

(Scroll pass the disclaimers to read animatronics mechanics)

Disclaimers:

- All the graphics in this prototype are placeholders, so don't expect the final game to look like this.

- The final version won't be made in Construct 2, and so the final version of Mega Custom Night won't be release in Construct Arcade.

- Any BUGS OR GLITCHES that you find will NOT BE FIXED, as this version of the game is cancelled and has been replaced by a Godot version.

Animatronics:

Candy - He appears at either the left or the right front hall, coming closer to your office. When you see his glowing eyes, close the door or he will get to your office.

Cindy - She walks at the right front hall coming to get you. Close the door on her when you see her glowing eyes.

Chester - He walks at the left front hall coming to get you. Close the door on him when you see his glowing eyes.

Penguin - He moves at the back vent of your office. If you see his eyes glowing on the back vent, close it or he will mess with your doors.

Blank - Staying on Cam 3, he will move closer to you if you're not staring at his camera. If he does leave Cam 3, close the window door at the back of your office. He can only attack you 4 times per night.

Withered Penguin - If he appears at the monitor screen, flip it down to prevent your monitor from crashing.

Blake - From time to time, a pop-up will appear on your monitor, and if that happens, choose the right color before times runs out to prevent a crash and your generator from breaking.

Ignited Golden Freddy - He appears at the back of your office, and when you see him, flip the monitor up or look away to prevent your death. You can also shine your light on his face to stop him from killing you.

Fantasy Jolly - The more you use your monitor, the closer he will get to your window at the back. If he's too close, shut the window door on his face.

Jolly - He will stand at the other side of your desk. If his eyes starts to glow, shock him to prevent him from moving. Be careful that the shock button has a cooldown and drains 2.5% of your power.

Metal Freddy - He will be at the front, slowly fading in until you shine your light at him. Failing to do so will result in a jumpscare that will cause your A/C to break. He appears faster at high temperatures.

Metal Bonnie - She will be at the front and won't be visible until you shine your light on her. If you shine your light on her for too long, she will jumpscare you, causing your A/C to break. She appears faster at high temperatures.

Metal Foxy - If you ran out of oxygen, you will have a few seconds to regain oxygen before you die to him.

Shadow Maxie - If you see her in the cameras, change cameras or section or flip your monitor down to stop her from getting in your face.

Nightmare Bon-Bon - He stays at the table at the back of the office. Shine your light on him to stop him.

Instructions

Left Click to use buttons, select Cameras/Sections

Left Click on the door frames to close/open doors or on the Window to close/open the window door

Left Click on the Fan to turn it on/off

Right Click on the animatronic frames to multi-select

Right Click out of the animatronic frames to leave multi-select

Hold Right Click to turn on/off the Flashlight

Press Z to turn around

Press S to open the monitor

Press Space bar to turn on/off the Fan

Press A to open/close the Left Door or the Back Vent

Press D to open/close the Right Door or the Window Door

Press W to open/close the Left Front Vent

Press E to open/close the Right Front Vent

Press 1 with the monitor open to select the Camera Section and 2 to select the Maintenance Section

Press 1, 2, 4, 5, 6, 7, 8, 9 to select challenges

Press R to randomize values and Q for less randomness

Hold Esc to return to the Animatronic Selection screen while on Gameplay

Press B to summon Bidy to ruin your night

Used Plugins

  • Arr
  • Audio
  • Browser
  • Keyboard
  • Mouse
  • Sprite
  • Spritefont2
  • Text

Used Behaviours

  • Bullet
  • DragnDrop
  • Fade
  • Pin
  • scrollto
  • Sin
  • 2 Comments

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