zoniq's Forum Posts

  • ahh yes the timer and the pause button ^^

  • Unfortunately i cant upload to arcade for some reason, its not more than 10mb the version i want to upload. I just find file and it does nothing :/

  • Check it out :D

    DEMONAS RIDDLES

  • thank you fixed :D

  • When i leave layout i set the position i want and my hero automatically goes there. But when i add the same thing to WHEN DESTROYED it does nothing.

    I dont want to press the restart button (R) everytime i die. how can i make this auto too? :)

  • its ok, it was a bit tricky but i found a way around the problem,photoshoped it into the background at the specific point i wanted it

    thanx anyway :)

  • I have added 3 layer(time counter, death counter)are working, the (small background for counters) 3rd layers was working and suddently stopped showing it only shows the counters.

    Any ideas why?

    I did some changes maybe i did something wrong. all settings to 3 of them are the same i checked, 2 text 1 image items.

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  • thank you it works :)

  • mostly i want to know how to pin it on the screen to show at the same position all the time wherever i move and in all layouts! :)

  • When i press them it just closes the program, maybe thats their function. If it does something else consider reinstall construct 2. :)

  • How i can have the time manager in all the layouts? it starts after the loading and disappears after i press the start button.

    I want it to start at the first level layout and stops at the last level layout. any ideas? :/

  • imageshack.us/f/803/problemxr.png

    I created the level passing but when i go from button start to level 1, after i pass the first door i go to the last(End) layout.

    Any ideas?

  • ahh thanx :)

  • i thought something else, cant i do an event saying.

    everytime hero collide to door - +1 to id

                                   - go to layout id=layout number

    .............

    or something like this, so if i pass everytime the door the id goes +1 and i go to the next level.

  • I cant create any plugins, but it would be an awesome idea and great time and space release on the event sheet, if we could do a event like this:

    Example.

    I want to create lots of levels but i am bored to put, *if he collides with door go to layout 2,3,4,5,6 etc (for the levels)

    so i create an event:

    HERO(my character)>on collision with door - System>go to NEXT layout(with the order i gave the layouts by dragging them on the projects,layout) folder .

    So every time my hero goes to a door it brings him to the next level automatically..

    What do you say guys? any experts can create this?