You have the superior clone. No doubt about it.
Do you use default platform behavior? Do you use the real x, y vel? You have really nice details. Having point popups following Mario's x is a nice one.
We still have similar issues:
- Big Mario should slide off the box, not bounce against it when not breaking it.
- The star does not bounce against "brick" boxes. It needs it own family to collide against.
- Even the flag pole shares the same issues when hit with low x-vel.
- Just watching the gombas for a while makes them stick together. I fixed this with a separate box for turning.
- Contiguous walking to the left when big Mario on an edge with around 16 pixels of gap will kill Mario. Does Mario die when ofscreen?
Too bad that playing stuff in the wip "REALLY bothers" you. But maybe you got something out of it. Maybe a better feel for c2. Else you gonna waste a lot of weeks.