zipstacrack's Forum Posts

  • 7 posts
  • Hey

    I am working on my first update for my game Critter Hitter!

    (http://apps.microsoft.com/windows/en-US/app/critter-hitter/4e5b2850-f3d4-4cde-9835-657a3e07aa2b)

    I have been getting quite a lot of feedback on bugs etc. and have managed to fix a lot of them but there is one that a lot of people find a tad annoying. And that is that if you hit the ball too hard with the bat (physics game), then the physics don't really have enough time to register properly and therefor the ball will glitch, go right through the bat and into defeat.

    The only solution I can think of to this is to make it so that the bats collision box is a bit thicker so to register properly, but that may take some of the 'realism' out of it per-say.

    If the ball were to collide with the an invisible boundary around the the bat at slower velocities.

    Any possible solutions/advice is appreciated.

    Regards,

    Max

  • ^ Yeah I did that also as a precaution when making my final build.

    Cheers for all the info guys - very helpful.

  • Yep I just had to export the js file as something different (the verification report told me how to do it)

    Now I'm all packaged up and my game has been sent to Microsoft.

    Hopefully I win at least a personal license or a $100 voucher from the Microsoft competition on this site because I really want the full version of this software - I love it!

    Thanks for your help :)

    Looking forward to being apart of this community.

  • Sorry for double posting if it's an issue here.

    Do we need the file "jquery-2.0.0.min.js"?

    Seems to be what is failing my validation.

    Cheers

  • Converted to wav and then imported again - everything works perfectly.

    It's failing when building the app package now in Visual Studio though.

    :S

    Thanks for your help!

  • Hey all,

    I was at a Microsoft Game Development Conference hosted by my University for Computer Scientists and have entered a competition for best game app.

    Anyway, I have now finished my game and exported it to Windows8.

    For some reason, my music file "onwards.ogg" doesn't export into the media file. And it doesn't play - I tried adding it my self (also to the VSUltimate solution under "media") but nothing worked.

    I'm just wondering if there is something specific I have to do to get my music working with Windows 8 export. It works fine with test app.

    Close date is 26th of May for competition entries so no hurry just yet.

    Please and thank you :)

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  • Sorry. New here, just implemented Spriter into my app.

    I get this error on Windows 8 Project Runtime: (I can compile fine)

    Unhandled exception at line 16067, column 3 in ms-appx://d3e7a9e4-167a-4441-9c70-00626828921e/c2runtime.js

    0x800a138f - JavaScript runtime error: Unable to get property 'getElementsByTagName' of undefined or null reference

    If there is a handler for this exception, the program may be safely continued.

  • 7 posts