Zio's Forum Posts

  • 3 posts
  • How do I set up a shooting action using a mouse with real time aiming? I want to be able to jump and aim either up, down or between.

  • The sticking to blocks problem I've solved using a blank sprite to put a box over the blocks so there is no round edges catching the player.

    The image is the blocks I need to break, with physics turned on the top blocks fall off the screen, the top blocks I need to be destructible and once one is destroyed they drop with the coin / star following.

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  • I'm still using the free version just trying to figure it out, I've a layout created and have rounded blocks but when I jump towards the block I get stuck on the side as the player won't slide down the side of the block or jump off it "double jump".

    The second problem I'm trying to figure out is how to create blocks layered over other blocks with a row of block's on top that can be destroyed with them falling towards a row below but when I set the physics for the destructible blocks they just fall off the screen they don't stay in place, the reason for doing this is that I want blocks that can be destroyed so a coin will fall into a reachable position.

  • 3 posts