thanks for the reply
Well, i read the link you posted and it did say some interesting things (about mobile's having about 100mbs to work with and that's why you should use few background images to make a good looking background) and that's basically what i've done for my backgrounds!
I have 1 sprie for the grass, 1 sprite for the fog, 3 cloud sprites, 1 hill sprite, 1 distance hill sprite. 1 tree and 1 bush
Total sprites that are making the background: 9 (which are repeated)
If we count the other layers' sprites theres about 10/20 more at max 22!
I was under the impression that having all those sprites in 1 image would solve the issue but you said that that wasn't an issue so im stunned, what should i do to solve these "fps drops" that my friends experience on their phones from time to time?
I dont mean that it's an awful fps drop i mean that they get a second or half of a second of Fps drop here and there :/