zhihong0321's Forum Posts

    Honestly

    I Could NOT said

    I didnt like this.

    This is really great.

  • ya. current add mode condition on those "mouse click" event..

  • Not sure this is Intended or Bug.

    example, i have a Text Object ( which can be click. ), in LAYER 6

    in some condition, LAYER 6 was invisible, so The Text Object was invisible too.

    but, it still functions.

  • Brainless Way

    - USE ARRAY

    when Tower Level = 1 :

    Tower Damage = array_tower.At(0,1)

    Upgrade Cost = array_tower.at(1,1)

    when Tower Level = 2 :

    Tower Damage = array_tower.At(0,2)

    Upgrade Cost = array_tower.at(1,2)

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  • when press (upgrade )

    - Gold Add = -(tower dmg)

    - Tower Damage = Tower Damage + 1

    upgrade 1 = -1gold, dmg=2

    upgrade 2 = -2gold, dmg=3

    upgrade 3 = -3gold, dmg=4

  • A VERY BIG THANKS!!!

    * has to turn the each number into STRING, to make it works.

    * the key can only be string.

  • Hi Dear Devs,

    how to i count distinct value in Construct 3?

    eg given,

    [101,101,101,101,102,103] = unique value = 3 (got 3 unique number)

    many thanks.

  • for more interactive experience.

    + some info (summary) display on mobile

    + some control input from mobile

    + some notification to mobile screen

    ------- Question ---------

    How to achieve this?

    my early idea : Multiplayer? ( 1 player as desktop, another player as mobile, both control by same user )

    or any other suggestion to achieve this.

    ( i have no experience building multiplayer game with C2/C3 yet )

  • Thanks for the helpful reply.

    Already switch to R129

  • anywhere. i undo the mistake "manually"

    not being fussy. Construct was not a baby software. or even Construct 3 itself.

    either C3 was started from scratch. OR

    C3 has really low user count.

    how come these low level bug just RECENTLY fixed?

    -- Changed the POST title, avoid fanboy attack.

  • 2 Option of C3

    LATEST STABLE R120 - BUGGED

    OR

    LATEST BETA R129 - NOT THAT STABLE

    I dont know update? Thanks.

    I really dont know how to choose.

    R129 do not has the features i needed.

    sure go for R120 "Stable" release.

    I using C3 for just 10 hours, that i uncovered 2 BUG that only RECENTLY fixed.

    Opacity Crash.

    Shift-Mouse Resize cannot be undo.

  • .........................

    that is hundreds copy of sprites.

    to be arranged into a different layer.

    now some selected sprite are accidentally resized.

    i dont understand, nobody noticed this? resize cannot be undo.

  • i converted from C2 to c3 just because of the build in Array Editor.

    Then i notice :

    1. Multiple select same sprite with different OPACITY, set new Opacity crash C3

    2. This is a "FIXED BUG". apparently, they don't understand the meaning of FIX

    WHAT DRIVE ME MAD

    1. Click SPRITE, Press SHIFT, resize with MOUSE. ( CANNOT BE UNDO! )

    *Resize without SHIFT can be undo. ( i have a snap-to-grid of 12 )

    i have a large project that deals with alot of sprite.

    when i select a large group of sprite, it can be easily mis-resize it.