As Ashley always says, if you are posting a bug report, then re-create the bug in 'as simple as .capx' as possible without any non-standard plugins.
This is a 56MB file ! Not only that, it's using clay.io.
This could be anything from a your events to a breaking change, but this is too much for anyone to check adequately.
Having said that - after deleting the webstorage plugin, the game loaded and played fine, so you may want to investigate that area.