zenox98's Forum Posts

  • There has been some examples posted recently, can't remember where.

    A search should provide links.

  • I'm with Dutoit.

    Obviously your decision, but IMO Steam ***** large :/

  • I am using construct 2 r213

    videos and audios are not working on NW.js with video object.

    but video object is ok with web browsers.

    how can I play video on NW.js ?

    please help me...

    What format is your video trying to play?

    Remember that NW.js is based on chromium and the format for this is webm or ogg. MP4 is a definite no-no.

    Quote from manual:

    [quote:2u72s1mg]The MP4 container format with the H.264 video codec and the AAC audio codec is natively supported by desktop/mobile Internet Explorer, Safari and Chrome, but Chromium and Opera do not support the format.

  • Much obliged, eli0s.

    Nice version, mattb

  • eli0s

    Quite nice example, but remember that OP is using the free version, so Layer and effect limits apply. He will be able to run this example, but will be unable to edit it. Deleting the shadow effect and the shadow Layer should do it.

  • Do yet see any stuttering or jank when testing the in-built demos, such as the ghost shooter example?

    For reference, I use firefox and the built-in ghost shooter rain example runs steadily at 60 fps, so I'd expect your system not to jank when testing.

  • What system / browser(s) are you testing on?

    Have you tried disbling the addons?

    Is there anything showing in the browser console?

    Is it possible to upload a .capx here or provide a link so we can test it also?

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  • Everything LittleStain has said about image size in memory is true.

    You should realize that all images, regardless of their original 'compressed' form - png, gif, jpeg etc - are held in memory in their uncompressed 32-bit ARGB bitmap format in order to be rendered.

    see THIS POST from Ashley.

  • Having said that, many do use one of the free installer products to create an installer, so that only one file needs to be downloaded, so maybe that is where the slight confusion arises.

  • C3 is more than likely a very long way off.

    The following site - Construct 3 - was setup to keep us updated, although updates have not as yet been forthcoming. Hopefully Ashley will update the site sooner rather than later.

    #gentlenudge

  • There is also 'Preferences/Reset Dialogs' which will reset all window positions to their default locations.

    Preferences.

  • Node-webkit does create a stand-alone exe, with a some supplementary files.

    An export produces the following (64bit Windows):

    newproject.exe - the main executable

    nw.pak

    package.nw

    d3dcompiler_47.dll

    dxwebsetup.exe

    ffmpegsumo.dll

    icudtl.dat

    libEGL.dll

    libGLESv2.dll

  • Both images were the same pixel width and height on the screen, but one was half a megabyte and the other 2.5 megabytes.

    What where the original image sizes on import?

  • It was comparable to XNA in a way, but with quite riduculous in-built purchasing requirements, which MicroS**t have realized haven't worked, and are now releasing it unfettered - see HERE for details.