Hi,
I'm new to construct and programming as a whole, having been an exclusively art person previously.
To attempt to move away from game design informed primarily by basic behaviours, this week, I tried to make something small and slightly complex. I opted to make a small click and drag gene splicer.
it's not as complex as it sounds, I actually managed to get one step away from the core being functionally complete in less than 24hrs (I love how enabling construct 2 is!!!) but then one last step, one final function to create, and it's breaking all the things.( I suspect its a selecting instance vs selecting all of type issue)
I've now spent as long trying to figure out why as the rest of the development, and I just don't know what to look up in the manual, google and try.
Could someone help me or link me to content to help me get my head around processes of debugging, especially debugging in construct 2?
I don't want to necessarily post the project, other than maybe as a working example. I'd actually rather learn more about the process than just solve this individual case( teach a woman to fish and all that)
It is really difficult to offer any constructive help, as you don't actually say what your problem actually is.
C2 has a built in debugger and profiler, but whether that's what you actually need is just speculation.
All browsers usually have good debugging tools also.
It would probably be easier if you say what you are trying to accomplish, preferably with screenshots of the corresponding Events, and at least we can then get an idea what might be the issue.