Zagnas's Forum Posts

  • 4 posts
  • Arima: Thanks a lot, the 1GB thing was mostly a worst case scenario, when node starts to go crazy with the file size we'll know we have to start working on that, I'll keep this bookmarked because I bet when we get there your reply will be extra extra handy :D, although we might be able to start working on some of those features from day one to save a bit of time later. Again, thanks Arima.

    : That game looks amazing! Just voted for it on Greenlight and shared it with some friends. Hopefully I'll see it out there soon :D

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  • Hey guys I have been looking for information on how reliable C2 was for developing PC games. I found some alarming posts on this topic, yet I assuming that since C2 is growing so quickly most of those posts are probably outdated, thus I arrive here to know how the current build handles this kind of development.

    The game I have in mind could go up to about 1GB size, I don't know if that would make any difference but i thought I should mention it.

  • So ok, think of a game like

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    and every time you load up a layout your player and enemies would be a different color. That is kinda what I'm looking for.

  • Hi I wanted to test an idea I had that involved constantly changing sprite colors for multiple sprites.

    I was thinking of trying to do this via events but I was wondering if there is any feature on Vanilla C2 that would allow me to do this or if there was any known feasible method for having multiple sprites behaving like that.

  • 4 posts