YusiDJordan's Forum Posts

  • I've searched the forums all over, maybe I'm terrible at finding things but I just couldn't find an answer.

    I made a 'Journal' in my game that updates as the player learns new things, but how do I make sure it is a global thing without copying it onto every single scene in the game? I want it to work on all scenes. Is there a way to do it?

    I know about global variables but is there such a thing as global layers?

    Thanks.

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  • You can do this with a blend mode. Check out this demo:

    https://howtoconstructdemos.com/zooming-a-portion-of-the-map-capx/

    Just deleted my previous post as your excellent sheet work helped me figure it out. Thanks again, this was perfect!

  • I'm developing a game in which, when you use the magnifying glass, you see the object up close, and it reveals unseen details.

    Now, to make this work, I have 2 versions of the sprite. 1 is regular, the other is 4x the size (resized at 25%), with hidden details in it.

    I've successfully swapped out the underlying sprite so the area where it magnifies is 4x larger and it "reveals" (source in blend mode) the 4x sprite.

    My problem is, when using the 'Lens 2' effect, it only magnifies what's visible on screen, and doesn't show the 4x detail.

    Is there a way to make this work without having to resize the project resolution 4x?

    Thank you and kind regards,

    Yusi D Jordan