yiuyiu6666's Forum Posts

  • 8 posts
  • how can play random Audio ?

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  • Hey yiuyiu6666,

    Try this capx.

    https://www.dropbox.com/s/elznx406bp0lb ... .capx?dl=0

    Hope this helps. Cheers!

    my problem capx:

    dropbox.com/s/5njm9ypirxyz018/set%20position%20for%20family.capx

    i set position for family.but objects Overlap. Why ? i want set position correct.

  • Can we see a capx, please? Not much help without one.

    my problem capx:

    dropbox.com/s/5njm9ypirxyz018/set%20position%20for%20family.capx

    i set position for family.but objects Overlap.i want set position correct

    Please Help

  • how can set position family for all objects ?

    I tested it .but only 1 object set position.why?

  • Hey yiuyiu6666,

    Try this capx.

    https://www.dropbox.com/s/elznx406bp0lb ... .capx?dl=0

    Hope this helps. Cheers!

    thanks

    how set position family for all objects ? I tested it .but only 1 object set position.why?

  • Hey yiuyiu6666,

    There isn't such thing as "grousp". You may achieve this in several ways: you may add the bullet behavior to a family, add all objects to that family and bullet them all. You may add each object the bullet behavior and bullet them all. You may add the bullet behavior to one object, pin all other objects to it and bullet it, etc.

    I would suggest the family approach. Also, for what I see in your image, I guess there are both scenario objects and interactive ones. It might be a good approach to have separate families for them, both families with the bullet behavior.

    Hope this helps. Cheers!

    i put all object to family.and set behavior to bullet ,but only 1 object bullet.i want all family objects bullet in screen.(scenario objects and interactive)

    please put a source for example

    i waiting for you

    thank you

  • Hey yiuyiu6666,

    There isn't such thing as "grousp". You may achieve this in several ways: you may add the bullet behavior to a family, add all objects to that family and bullet them all. You may add each object the bullet behavior and bullet them all. You may add the bullet behavior to one object, pin all other objects to it and bullet it, etc.

    I would suggest the family approach. Also, for what I see in your image, I guess there are both scenario objects and interactive ones. It might be a good approach to have separate families for them, both families with the bullet behavior.

    Hope this helps. Cheers!

    Thank You

    but my english is poor

    you can make a source for example ?

    i want all family object bullet correct objects distance.(similar first picture topic)

    Please put a source for example.

    Thankful

  • i have Create Game Runner Infinite.

    and want put many object to group.and this groups, bullet Every few seconds

    for example :

    How do I Put Objects in a group and And bullet a group every time?

    Please Help Me

  • 8 posts