yfchild's Forum Posts

  • 6 posts
  • One answer. If i ve a sprite(ennemy) with a path with only2 points 1 and 2. when the sprite reach the second point how i can indicate come back to the first point and loops infinite times?

    Thanks for this behavior.

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  • Thanks! I use your tips for my project.

    Note:a behavior/plugin with some options would be great ;)

  • Hi,

    I�ve the same proble... i follow the another post... no have a another "easy solution" for magnet/repulsion objet?

    Note: Would be great in future a beahvior with parameter for repulsion or magnet with a time counter... for example if 1 objet "on collision with X" i can put magnet with the time i want for the option magnet... the same with repulsion.

  • I find a soluce with particles + random sine + bullet angle of motion with random so

    buy i?ve a new problem :) i want the effect have a time duration (examploe 10s) where i create the variable time and how i can tell yo this event use this variable " time". I muste create global variable time ? like time=10 but how i can put this global variable in my event player?

  • Anyone for this effect wind / push come back the ball?

    I would like put me again this aftertoon after job... a little help posible? thanks.

  • Hi,

    I�m really new with C2 and i made a lot of test (great soft). I �m not programmer but with time and effort, i can play a lot and did something.

    I see the posts "for effect wind" but i can�t do what i want

    I want only this:

    I have a ball with bullet movement and want when the ball approach to one ventilator (a sprite with animation) come back with any physics effect and change this movement with random variable for never have the same movement and follow road/route in another direction until approach another ventilator.

    somo can help me a little bit, explain, give information or example capx�?

    sorry for my bad english.

  • 6 posts