yevgeniykizhner68's Forum Posts

  • 3 posts
  • When you save the game using saveGameToSlot, also store a flag in Local Storage indicating a save exists (e.g., localStorage.setItem("saveExists", true)).

    In your main menu, before displaying the "Continue Playing" button, check for this flag in Local Storage using localStorage.getItem("saveExists").

    If the flag exists (getItem returns "true"), then you can safely display the "Continue Playing" button, knowing a save exists. Otherwise, hide the button or offer a "Start New Game" option.

    This approach ensures the button only appears when a save actually exists. Remember to clear the flag in Local Storage (localStorage.removeItem("saveExists")) if the player starts a new game or deletes their save data.

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  • Hold on Markmark, your pong game sounds fun! Multiplayer is awesome. For 2-player pong in Construct 3, focus on singleplayer mechanics first. Then check out the "Multiplayer" object in Construct 3. It helps handle connections and syncing info between players. There are tutorials online too! Good luck!

  • Hey everyone,

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    Perhaps you'd like to brainstorm some creative solutions for incorporating pixel art into your Construct projects?

    Let's share our experiences and help each other out!

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    In the meantime, feel free to check out my work at [https://nextlevelgamingstore.net/pixel-art-assets/](pixel art for sale) (though I'm always open to hearing about your specific needs!).

    Looking forward to the discussion!

  • 3 posts