yeahstudio's Forum Posts

  • 12 posts
  • runtime.objects.["Card_shirt"].getFirstInstance().animationFrame = 0;

    runtime.objects.SPRITE_NAME.getFirstInstance().animationFrame = 0;

    Just want to finishing saying, you need the developers, and not the other way around

    "Yes, if sellers do not post their items in the new store, they are not available."

    To me you are saying:

    Templates developers:

    1. you gonna develop content to our platform, but at some point because we gonna change and force you to move also, you will loose your revenue (we are behaving like Apple but we are NOT Apple)

    2. Put your content in others stores, but not our store

    Customers:

    1. hey, we are shooting down most of the content we had in the store, that was one of the strongests points to subcribe the game platform, and is still very useful. For beginners this content its amazing.

    2. most templates developers dont update they content, means scirra store/probably the new store isnt creating developers fidelity

    Whats is one of the strongests points of Apple ecosystem?

    Just an estimate you loose probably 3/4 (in scirra store there is 377 bundles, in the new 64 bundles) of the content that has in the scirra store, that IS very useful.

    To me when i subcribed your platform scirra store was one the strongest points, personnaly i think this is a really bad decision. And i dont understand why not make available the old content? Why shutting down the old content that is useful?

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    Im trying to understand: content from Scirra store that publishers dont port to new store are not available anymore?

    Im interessed in some templates from: scirra.com/store/sellers/digi-smile-limited-161

    but i cant find them in the new store, means i cant download them now?

    If this is true, why would you do that?

  • Ahsley, fredriksthlm, dop2000, thanks you for the support,

    finaly manage to open,

    i installed this version of the plugin Lite Tween:

    construct.net/out

    from github.com/erenertugrul/construct-plugins

    and it opens now in 204.02 and the last version 234.4

    Problably at some point i replaced Construct3 instalation in desktop, and this specific plugin was deleted.

    But also i sugest that Construct had more information (i use only the desktop version) like a log file where people can see whats is hapenning, and what caused the error.

    Thanks

  • So i made a c3p, and tried to open the c3p in online version 204.2 (https://editor.construct.net/r204-2/) and have the same error in chrome console:

    main.js:210 [Project] Exception opening: Error: behavior '[Lite Tween]' not supported in this runtime at new <anonymous> (projectResources.js:1) at Function.ǃt (main.js:2) at Object.ǃXys (main.js:63) at Function.ǃeNc (projectResources.js:1) at d.ǃyp (projectResources.js:1) at Function.ǃkYe (projectResources.js:1) at async Promise.all (/r204-2/index 1) at async i.ǃkYA (projectResources.js:1) at async Promise.all (/r204-2/index 1) at async i.ǃkYA (projectResources.js:1)

  • i saw th/s now when i was tring again to open the project using the online editor, in chrome console:

    [Project] Exception opening: Error: behavior '[Lite Tween]' not supported in this runtime at new window.Pk (projectResources.js:54) at Function.d.m (main.js:292) at window.pzc.VDa (main.js:1554) at Function.bE (projectResources.js:58) at p.SR (projectResources.js:106) at p.SR (projectResources.js:134) at Function.nsd (projectResources.js:134) at async Promise.all (/index 1) at async e.Tdc (projectResources.js:139) at async Promise.all (/index 1)

    Im using [Lite Tween]

    There is anyway to get a old version (204.02) of Construct 3, so can update Tween?

    Or any way to open this with more recent editor?

  • Ashley thanks,

    im pretty shure isnt corrupt, because i have 6 different games in the exactly same condition (with many versions saved)

    anyway today i also send an email to supportfcq@construct.net with the project.

    Thanks

  • Hi,

    thanks for the awnsers, i had to stop for while, but im back to this.

    oosyrag: yeah, im sgure, they are my projects i saved before

    Cascade Games:

    save as "store", doesnt worked

    steps 1 to 9 doesnt worked

    i do the steps, and if i dont replace the "project.c3proj" opens the project (without the content of course)

    if i replace with my game "project.c3proj" the project says its invalid, so its something about the json in the "project.c3proj"

    Im trying to see what is problem inside the "project.c3proj" .

  • Tried other game, and happens the same errors

  • Thanks for the input, but gives a error:

    Failed to open project. Check that it is a valid Construct 3 single-file project (.c3p).

    (I opened another project saved as c3p, to be shure i was zipping the correct way)

    The project was made like 10 months ago, and i saved "as folder" bacause i was thinking would be more compatible for the future.

    This is worring me, because i have more 6 games saved like this.

    Team from Construct any sugestion?

  • How can i open a project made in version 204.2 Stable (its a project folder, desktop version of Construct), made a few months ago?

    Have Chrome 87

    Desktop Version 204, doent have the open folder option

    Desktop Version 225, says isnt a valid project folder

    Desktop Version 229, says isnt a valid project folder

    Online Version 225, says isnt a valid project folder

    Thanks

  • 12 posts