ok i have a first sprite character with 8direction and physics, a second movible sprite with physics, and a third immovible sprite with solid and physics, when the first sprite pushes the second sprite and reaches the wall (third sprite), the first sprite walks through the second sprite, i tried to use solid behavior on second sprite but with solid, the second sprite is too heavy and the character pushes it with difficult.
any ideas???
sorry for my bad english but i'm italian
here the file: dropbox.com/sh/jw10tfvjystcyiv/AACSiiWdraA1H-NSujI8ds3Sa