xiris's Forum Posts

  • 4 posts
  • Thank you so much! Very valuable tips :)

  • Hello Everyone,

    A while ago I developed a quite complex game using Construct2.

    I hoped to come back to the project but it turned out that the events sheets are so complex it is really hard to make any further improvements in the game.

    I tried to find some good resources on how to keep the events sheets modular. What is the best approach?

    What are the good practices for professional games made in construct?

    How do you split the events sheets into smaller, behaviour like sheets?

    Is there a way to achieve it not using scripts or maybe are there things that scripts work much better long term?

    Also is there a way to make the sheets reusable? If I develop dialogue or inventory system I would love to avoid just copying and pasting the events or re-clicking them.

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  • Thank you so much! :) This is my second 'finished' project in Construct 2. To be fairly honest I play with similar tools (The Games Factory, Multimedia Fusion) for around 15 years. I am also working as a developer and that helps a little bit with skills around the project :).

    By the way there is new version of the game with quite a few improvements:

    xiris.itch.io/elengrad/devlog/101402/major-update-v-093

  • Hello Guys,

    I would like to invite you to play a game I prepared for one month long game jam.

    Title: Elengrad

    Genre: Platformer

    Where to play: https://xiris.itch.io/elengrad

    Gameplay time: Aprox. 1.5h+

    Platform: Browser game hosted on itch.io

    Mobile support: Not yet

    Story:

    Elengrad was once a dangerous land. Full of magic and monsters. Good King Borgar seeing people suffering and fighting hard for their lives decided to send his best warriors to destroy all the evil in the world. And it worked. The land became safe and people were living happily. Or so it seemed...

    Good King Borgar died of age and so most of the brave warriors did. Short after that all evil returned. Sons of the ones that once defeated dark forces decided to travel the world and help poor, unprepared people.

    And so did Eric. This young, brave man decided to return to a small village he used to visit often in his childhood. What problems will he find there? What secrets will he discover?

    Version: 0.90

    Fully playable version with all the story. Game play requires heavy testing in order to find bugs to fix and improvements that can be done. There is a list of improvements pending however I will publish it after the game jam rating time is over.

    Screenshots:

  • 4 posts