xchellseax's Forum Posts

  • 14 posts
  • Thanks guys yay!

  • Manage to do the layout scale like zooming out if the hero talks to another npc, but how to do zooming out slowly? any help?

    Like hero > in collision > object chang cam > layout scale 0.50

    but its instant want to do it slowly zooming out.

    Thanks any help will do ;)

  • If you're still interested, I would like to work with you I'm currently developing a game and already have an another project on hand and would like someone to step one as an artist, since you're also coming from C2 we could brainstorm together, never saw a polished animu type game in mobile, if you're interested talk to me here.

    Cheers,

    soohtomikfy@gmail.com

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  • thanks LittleStain, I manage to set the timer with the countdown example, just need change background color? on the layout, every time a player hits a powerup. background changes color for aesthetic purposes.

  • Can anyone help me or direct me on the right tutorial?,

    1.Scene is a player eat a power up he becomes bigger/faster can destroy objects then revert back on a set time (seconds). after he can be killed by monster on collision again.

    2. Also player eats a power up changes the background layout color but still on the same tile.

    Can anyone direct me on the right place, I'm reading some tuts but its not close by to what I'm looking.

  • Wow, really smooth thank you very much! this is what I need though I'm still figuring out how did you manage to warp the player in each level you only have one entry on "in and out - floor instances in the event sheet"

    I'm going to look into this thanks Seasky!!

  • Hi

    Can anyone help me? I want to create a plat former runner stlye,

    but instead of infinite scrolling, he would go down on each level, so I used the character as bullet with bounce,

    problem is If I spawn it on the 2nd floor it changes the angle can anyone help? check the capx forgive my elementary drawing, also any other better options? Is bullet function the way to go on this kind of platformer?

    Thank you!!

    <img src="http://i41.tinypic.com/2ldwxhl.png" border="0" />

    docs.google.com/file/d/0BygJma7NbKJHSmxkdmw5SlYxZ0k/edit

  • I've been playing construct for a couple of weeks and I think its a very powerful tool and has a very STRONG community with the help of the developers. Ashley, et al

    but how come we don't have a market place for CAPX or such things, or even a request(paid)post If any want their own idea to be made by talented members?

    I know I know some of you would say its easy and what a shameless act to do, don't have any originality, but actually that's how I learned Construct 2.

    I'm an artist full time and been outsourced with app flipping, I've worked from Corona/lua, to Xcode/cocos and andorid SDK, I'm not really a developer but I could say if someone has complete working capx from level to level, construct 2 is the fastest to implement a normal game.

    Since mobile is the way to go, you don't need to tell the full detail or story of the game as long it has decent graphics, and it could kill time then your set to go. hopefully it could be more stable in the future.

    I could also try GS, we did a GameSalad project couple of months, only stopping me from GS is its a bit tight on the community and templates for them are a bit less rewarding, also revmob is not supported lol, in regards with Construct's 2 users I seem to stumble someone, everyday can have a plug-in to share, even 3rd party ones, and don't forget GS's engine only runs on OSX natively.

    just imagine putting capx engine ready to be skinned and deployed, ad mob revmob is not rocket science I think cocoon handles it already, a lot out there are looking for cheaper options, instead of outsourcing someone.

    My point is from app flipping sites, source codes for it are basically a scam, basically extra work and money. templates, codes same thing, and you need to outsource the project and considering the time. in construct 2 you can do it in your sleep that's all CAPX is the way to go. of course with the help of very talented coders in-house as well, considering steam has been green light oh! the possibilities.

    Pm me if you have good ones ;)

    ainslainewgl@gmail.com

  • wow.. this gonna be big man release it on the mobile!, hopefully it can support w/o lag as we can release more premium games, and hopefuly C2 be stable on the mobile.

    Reminds me of SOTN, also having the teleport moveset makes it interesting to play.

    Good luck, looks promising ;)

  • wow looks premium content, good luck on the job!

  • cool looks nice will try this one!

  • Thank you very informative!

  • Can any mod pin this 2, IOS and ANDRIOD games developed. This is a really informative thread since, as myself this is the main reason getting into construct 2.

  • From Toronto! checking in, hopefully this will be worthwhile of my time! <img src="smileys/smiley17.gif" border="0" align="middle" />

  • 14 posts