Wyvern's Forum Posts

  • I'll give it a try, but webstorage was something else I was actually looking for :P

    Thanks Smitchell!! ;)

  • mhm.. so the only (or the best) way is to store the info (frame + animation) and then retrieve them?

    I see, thanks!

  • Is it somehow possible to copy (or store) the frame that the animation is currently playing?

    If I try to make a copy of the original animation and simply set the frame of the copy as the current frame of the original - 1 frame, it works, but when the animation change it obviously cause trouble.

    mhm.. it's a strange request maybe XD

  • Yann

    Somehow I feared something like that u,�

    I hope it will be implemented sooner or later, in the meanwhile I'll try something similar with the sprite effects :)

    Thanks for the info Yann!

    drpool

    Yep, just like you I started to use the sprite effect in order to replace that function, but it would be better with rgb

  • It was that!

    THANKS!! ;)

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  • Sorry, I don't get it, I'm trying to use source atop among the effects, but although in the exemple it run perfectly, if I simply set the condition on a new project it won't work, so maybe I was thinking if I'm forgetting to do something?

    the other effects instead don't seems to cause any kind of problem.

    dl.dropbox.com/u/57262275/source_atop.capx

  • I was wondering if there is a way to change colors to a sprite, for exemple deactivating one of the 3 rgb channels, or inverting the colors of the sprite.

    I found that in CC there was something like that, so maybe there is even in C2 but I didn't find it

  • Sorry, I didn't know >,<

    Thanks for the answer =)

  • I was trying to set the position of another existing sprite and I got this result, maybe a bug?

    dl.dropbox.com/u/57262275/bug.capx

  • I supposed something like that, but I guessed it was better asking ;)

    However.. Thanks Ashley for your work! ^^

  • I probably made some mistake, I never tested what I wrote :D

    Ouch! >,<

    an unexpected answer XD

    just joking ;)

    however I think I'll remake everything from the beginning once finished, since it's becoming quite long and maybe there is a way to simplify a lot of stuff XD

    so, since for some unknown reason it works for now, there is no need to fix everything (at least now) and to waste your time even more ;)

    The real challenge will happen when I'll remake it from 0.. XD

  • I'm trying to set a variable common to every object in the Families but I cannot find the option, since in the edit familes men� I can simply add and remove object from the family.

    There is a way to accomplish my purpose? O.o

  • mhm.. no? XD

    the actual crouching animation that I'm using (even if not mine) have something like 13 frames, so I just supposed that it would have caused trouble (in fact after an attack I have to play a single frame with the character crouched in order to non repeat the same animation again), but it's not the case.. this is why I think I'm missing something >.<

  • It worked, many thanks! :)

  • When I open a capx file and I try to run the layout (but only the first time I try to run the layout since the file has opened) it's showing me this message (I've tried only on working file however) instead of running the layout, but if I click retry everything seems work

    since yesterday I didn't have this problem maybe it's because of my laptop, so I don't know if it's something that will vanish when I'll restart my laptop, but I wanted to report to you.

    hope it may be useful and it won't affect me too much.

    ---------------------------

    Construct 2 Check failure

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    Check failure! This is probably a bug:

    Unknown fullscreen-in-browser setting

    Condition: false

    File: DataJSON.cpp

    Line: 324

    Function: void __cdecl Exporter::ProjectToJSON(class std::basic_ostringstream<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,class era::IProject *,class era::ILayout *)

    Build: release 75 (64-bit) checked

    Component: HTML5 exporter

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

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    Interrompi   Riprova   Ignora   

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