woodson's Forum Posts

  • 11 posts
  • Hey let's connect, send me an email to hansonbrody at gmail dot com

  • Yes I’ve read through the documentation but all of that information is only directly applicable when you are running the game from the browser (I.e. as an html5 export). My question is whether anyone has tried to open a link from a native app with success (I.e. exported as Android/iPhone). Some objects don’t work in both browser/native (e.g. Facebook object). Looks like I may have to just test this one myself :P thanks for the reply

  • I have an iPhone/Android app that I want to add an affiliate link into. Is it possible to open that link from inside the app (i.e. it opens the device's browser and goes to the link)?

  • Hi Thylacine, thanks for the input. Would you or anyone you know be interested in doing some work?

  • I'm adding rewarded video into my app, testing on Android right now. The rewarded video test app plays, but after the video ends 'On Video Complete' doesn't seem to be triggering. Before I go too far down a debugging rat hole, is there anyone else that currently has this implemented in C3 (I'm using r98) and it's working fine?

  • We make a mobile app based on front end developed in Construct 3. In it, users play mini-games to earn coins, and use those coins to earn entries in prize draws. We're looking for a reputable C3 developer, group, or company to hire to create new mini-games on an on-going basis. These mini-games will range from your own creations to branded games where we will work with our corporate clients to create in support their brand message. We're still fresh (about 500 app installs) and are looking for someone/a company that can grow with us. All mini-games have a specific structure (let's call it an API) that they need to be built within, e.g. landscape in 1280x720 resolution, standard layout start/end events, object naming conventions, etc, but other than that your creativity or existing creations can be showcased. Please message with your interest and reference to your existing work. Thanks!

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  • I need to add Facebook authentication to my app for Android and iOS. Will purchase/pay for someone to build this. Let me know if you can do this and we can discuss the details.

  • +1

    I have a web app that is working well with Facebook login using the built in C3 function. Trying to convert this to Android and iOS but hitting a wall with how to get the Facebook login working.

  • v50 broke something in my project and I can't save it anymore. Is it possible revert back to v49 somehow?

  • I have been having a very inconsistent experience with the Facebook object in having users authenticate to my HTML5 web app. I think I've figured out that the scripts that need to run at the beginning to enable me to use the Facebook object properly do not always load. I've setup the flow so that the Facebook Login button only appears once the Facebook object's 'On Ready' is triggered. At best this happens 1 in every 5 times the app is loaded, although for some testers 'On Ready' never triggers.

    Anyone encounter this problem before and know how to fix it?

  • Very simple game, slightly modified bubble pop from the ebook tutorial. Uploaded to Arcade, but just get a black blank screen. I get this in the log file:

    jsapi?autoload={'modules':[{'name':'visualization','version':'1.1','packages':['corechart']}]}:22 A Parser-blocking, cross-origin script, google.com/uds/api/visualiz ... rt+en.I.js, is invoked via document.write. This may be blocked by the browser if the device has poor network connectivity. See chromestatus.com/feature/5718547946799104 for more details.

    google.loader.f jsapi?autoload={'modules':[{'name':'visualization','version':'1.1','packages':['corechart']}]}:22

    fredericton-city-hall-fountain-bubble-pop-16228:1 Creating Application Cache with manifest games.scirra.net/games/16228/63 ... e.appcache

    fredericton-city-hall-fountain-bubble-pop-16228:1 Application Cache Checking event

    jquery-2.1.1.min.js:1 Uncaught SyntaxError: Unexpected identifier

    fredericton-city-hall-fountain-bubble-pop-16228:1 Application Cache Downloading event

    play?utm_source=ScirraWebsite&utm_medium=iFrame&utm_campaign=ScirraArcade&ptoken=7d2d8e61-4bf4-4462…:155 Uncaught ReferenceError: jQuery is not defined

    at play?utm_source=ScirraWebsite&utm_medium=iFrame&utm_campaign=ScirraArcade&ptoken=7d2d8e61-4bf4-4462…:155

    fredericton-city-hall-fountain-bubble-pop-16228:1 Application Cache Progress event (0 of 17) games.scirra.net/games/16228/63 ... 00/data.js

    fredericton-city-hall-fountain-bubble-pop-16228:1 Application Cache Progress event (1 of 17) games.scirra.net/games/16228/63 ... sheet0.png

    .....

    Log is from chrome. Also did not work in IE. Thanks in advance.

  • 11 posts