Wolod's Forum Posts

  • Well I made it myself. Only one proplem left - pushing animation. It doesn't reset properly...

  • Hi everyone! Search engine told me that words like "animation", "bug" or "problem" are too common and searching manually through more than 200 pages is too complicated for me So that's why I'm posting this topic.

    Currently I'm working on a adventure/platformer game and have encountered few problems with animations of main character such as:

    • when character is crouched and starts to slide, sometimes animation doesn't reset to "idle" or "walk" properly. The same situation is with shooting animations.
    • I don't know how to make "grab" animation work properly. I tried few methods but it either freezes at first frame or loops. I want it to work similar to "walk" animation.

    Here is a link for .cap file

    http://www.mediafire.com/?ujs1p3civ6yqz9a

    Please help me with debug. I will appreciate your help greatly guys! Modify my .cap if you want. It will help me to understand my mistakes and improve further.

    PS: Sorry if my English is bad I'm from Ukraine you know

  • OMG WTF

    You're right

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  • its good practice to give us pictures, people dont like downloading exes from out of nowhere, and definitely package them as a .zip rather than an installer, so people can look at the contents safely.

    OK, sorry. Here is a link for a rar archive

    http://www.mediafire.com/?14d1t47ogweralh

    and some screenshots

    <img src="http://xmages.net/storage/10/1/0/a/4/thumb/thumb_d0720e2e.png">

    <img src="http://xmages.net/storage/10/1/0/a/4/thumb/thumb_6421dc7e.png">

  • It is my first game ever. I have finished it after a month of construct learning and drawing art. My friends helped me with the OST and now here it is. Hope you'll enjoy it.

    You play as a new superhero - Nasos Bodun. His quest is to defeat army of perverts from New Sodom, gang of crackheads from Da Hood, legion of undead nazis from abandoned bunker near castle Wolf.exe and to stop police lawlessness once and for all. 4 levels of mayhem, secrets and evil bosses!

    <a rel="nofollow" href="http://www.mediafire.com/?0d8812af819ywj1">http://www.mediafire.com/?0d8812af819ywj1</a>

  • Thanks a lot! I'll try.

  • Hi everyone! I'm currently working on a beat'em'up game, like good old "Double Dragon". I'm noob in Construct so I need help with enemy AI. I want enemy to come to a certain distance towards player and then attack him in melee. In fact enemy must chase player, get close to him, attack, continue chasing if player got away. If anyone could help with example .cap file my gratitude will be epic