Hi All
I'm using the top-down shooter in tutorial 1.
I have placed some "solid" sprites (walls) in the scene and my player sprite doesn't go through the walls, which is correct.
However all the monster sprites do go through the walls, even though they shouldn't. I have set their 'bounce of solid' property to Yes and still they're going through the solid objects.
What am I missing please?
Thank you
Mark