Hi,
Sorry but I'm a bit confused. The events are the same as the ones posted above only I switched the local storage in "on get" to the global variable. The continue text displays if I save and then exit the game and return to the title screen, but not when I first load the game.
I've got a setup where the game saves when a key is pressed, and on save complete the local storage key is set and the global variable is set to "1", but it's always "0" when I first load so the text won't display.