Keep in mind that i'm going to put some backgrounds in my game, not just a colour
i don't even know if what i'm after is possible in C2..
[attachment=0:mfo1kmlw][/attachment:mfo1kmlw]
Hey, nice example! but i wanted something more like a unity's 2d lighting add-on i have.
[attachment=0:b6qnqzl9][/attachment:b6qnqzl9]
Thanks in advance!
I don't really like the current lighting system in construct 2, i'm looking forward to make light and shadow like this: [attachment=0:jzfg6xzo][/attachment:jzfg6xzo]
Any help is appreciated :)
Cool!, i didn't even know about this
EDIT: i made the pixellate thingy in it in 1 minute xD
That's it!, that's what i was looking for.. thank you for helping a noob like me :)
Wow, that's cool.. is there a way to trigger it by only clicking once, so it changes from 1 to 16 smoothly from one click?
Alright, thanks guys for replying so fast
Thanks for the help, but i don't know how to use lerp or litetween on effects.. a capx would be great
Thanks for replying so fast!, it worked but is there a way to make the value changes smoothly (like opacity fading)
Say i wanna change the Pixellate effect size when pressing a key, in the event sheet how do i do that?
Thanks in advance :)
Mine is just a random creepy wolf inspired by Superbrothers: Sword and Sworcery.. it's a cool game, check it out!
can you put a capx on the solution? i might need it sometime
Yeah i meant the overlapping part, like if he's half inside the circle and half outside the part of the circle inside is black and so that part in the player... it's complicated.
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Thanks for editing that out, you're the man, man!
Wow, thanks so much for spending your time on this.
but there's a problem, though.. when i press X and the shooting animation plays and i press the Left or Right button the animation mirrors.. i don't know if it's possible to avoid that in construct or not.. but thank you anyway