This is for sure, the most practical and simple inventory, good job! But I'm looking for a more complete and controllable inventory. Like that...
1 - When colliding, set the item to the next empty slot.
2 - Clicking on the slot item, it sets the tick position every tick to the Mouse.
3 - When clicking on the floor with the item, the item spawn on the floor, in the same position as the mouse.
And then the collision cycle returns...
I'm having trouble organizing this little library of items and the question of positions too. There are many variables, I can not think correctly.