Here you can see Sprite one (Spartatus) attacking the (SpartatusEnemy), and opposite.
How do I make it so if there's two of SpartatusEnemy, my Spartatus only attacks one rather than both if they're overlapping?
The problem is that if I have 30 enemies together, my character will hit all of them with one swing of animation frame 5. I would like to only hit one until it's dead then I guess move on to the next