wichrom's Forum Posts

  • 5 posts
  • There is a cool mechanic in Crash Bandicoot 4 where beneath the player is icon on ground that indicates the place the player will land after jumping, I want to add this to my platformer game to make the precise jumping easier. It could be like drop shadow but always visible no matter the distance also show at the top of the closest solid beneath the player.

  • How to set gun angle to analog stick movement?

    There's is like one video tutorial and it isn't what I'm looking for... I need my Xbox gamepad left analog stick to rotate gun that is pinned to platform player, so I can aim precisely.

  • [Platform] Player have Sword Sprite pinned to it, Sword animations damage Enemy on collision. How can i make Sword push Enemy aside and lunch it to air when hitted from underneath?

  • I need my Player (platform behavior) to move in the direction of bullet he sended after it hits solid, like a grapling hook.

    I only manage to make my player to teleport or travel with bullet, he needs to slowly move the same path that bullet took, only after the bullet hit the solid object.

    Is there a way to make that in construct2?

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  • My side-scroller player have combo animation for SWORD (use Y and B input) and i want him to switch weapon (by pressing LT) to FIST's so he can make combos (still use Y and B input). How can i do that?

  • 5 posts