WhiteEarb's Forum Posts

  • 3 posts
  • Thank you for your help, but i don?t understand

    it complete how you explain...

    "Edit the sprite and delete the collision mask"

    Do you mean the collision mask sprite, or one the player sprite?

    "then click on collision mask again and close and save"

    There you mean the c-m sprite, do you? But you have to edit it to close and save.

    And after that i have to copy the cm to each frame.

    That?s what i?ve done, but it doesen?t work.

    "a dummy sprite with the platform behavior and set the position of the main sprite to this using System: always set position to object."

    I don?t understand it. How do i do this?

    Sorry if that are silly questions, but i?m a beginner.

    Maybe the Tutorials explains it too.

    Anyway, i look to them.

  • Does anyone know, how the problem can be fixed?

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  • Hi.

    I don?t know if there?s another topic wich discribes the same problem.

    Anyway...

    I made a solid ground and set the players properties (Platform Behavior).

    The Player has Idle,Walk,Jump and Fall Settings.

    At the first Gametest all does worked nice, but after I changed Jump and Fall Grafic, it doesen?t worked really good.

    So i set it again, like it was before.

    Now the Player falls, by starting the game, throught the solid ground.

    I really don?t know why.

    2shared.com/file/PH0-NSNj/Projekt.html

    That?s the .cap

  • 3 posts