Whiteclaws's Forum Posts

  • Doing it yourself too ?

    I'm just wondering ...

  • It's the elasticity , try and set the object that collide with the player and the player's elasticity to a high value

    Edit : Yep , Fixed it , Also , In the ball's physic behavior's settings

    Set Prevent Rotation to Yes

    Cheers !

  • Welcome to the club ...

  • Oh yeah , that's right !

  • To be honest , checking the manual or searching the forums wouldn't be that hard , I guess , atleast , at those days , I would search the forums before asking any questions

    You see , a lot of the newbies don't even bother searching and ask questions already answered and I can't encourage that :S

  • But doesn't that make the last token inaccessible ?

  • It's returning the default JSON string ,

    ([10,10] string , should return a [21,21] string)

    What am I doing wrong ?

    What JSON_ Contains :

    <font size="1">{"c2array":true,"size":[21,21,1],"data":[[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],["Exit"],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],["Entrance"]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]]]}<font color="red">|</font>{"c2array":true,"size":[21,21,1],"data":[[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],["Entrance"]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],["Exit"],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]]]}<font color="red">|</font>{"c2array":true,"size":[21,21,1],"data":[[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[["Exit"],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],["Entrance"]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]],[[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0],[0]]]}</font>

  • Just raise the Decelerration value ( Can be found in the Platformer's Settings ! )

  • Easy !

  • I think layout-by-layout loading should fix this

  • You can play around with X,Y velocity ...

    Or you could do this ...

    Set Gravity to 0

    And apply 1x (one) Impulse

    It should always keep the object at the same speed because there's no gravity

    Cheers !

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  • Hello everyone ,

    I'm just asking this question to be sure , because I'm storing JSON codes of 21*21 in the .txt files

    -How much characters can a variable contain at it's max /or is it unlimited ?

  • Perhaps I shall say it was a long term project I started a lot of time ago , that I forgot , and squidster inspired himself of my project to make go faster .

    This project isn't in my interest anymore , and I may get a tutorial out there on how to make this kind of terrain generator

    +1 if you would like to see some kind of atep-by-step tutorial on achieving this !

  • Even if it seems familiar , it's not the same code at all !

  • Meh ...