Westblox's Forum Posts

  • 7 posts
  • Why Isn't anyone polite enough to answer .

  • Please, it's urgent.

  • > When using the 'Solid' behaviour on your hills, you could try, with events, when a key is pressed, the solid state will be Disabled. When the key is pressed again, the state can be Enabled.

    >

    The problem with that is, once you release the button, the player gets stuck on that current height and just moves through the middle of the object. It's wierd...

    --

    Could you give the Capx file?

  • I've been struggling with testing multiplayer, mainly with synchronising. I've made a test map with 2 button, one for Player1, one for Player2. When pressed, it will add one point, simple as that. Now i want the 2 scores to be shown on another players screen, but it won't.

    Could someone help me with getting the synchronisation right?

    (The red/green thing in the middle shows if you are connected BTW)

    Capx: dropbox.com/s/h9o9pmvpd15jr59/MPtest.capx?dl=0

  • Makes sense, thanks!

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  • I've watched and read several tutorials on how to export to mobile, but in every tutorial it tells me to use the 'Cordova' export option, and then use Intel XDK to compile it to .APK. For me, there is no Cordova export option in construct 2, only Phonegap, IntelXDK, CocoonJS, Windows 8 phone, blackberry and Tizen. I've tried exporting as IntelXDK and then compiling it IN IntelXDK. But when testing, i get a blank screen. Could somebody explain me how to export using Cordova, or another option to test/publish using a mobile device.

    Thanks

  • When using the 'Solid' behaviour on your hills, you could try, with events, when a key is pressed, the solid state will be Disabled. When the key is pressed again, the state can be Enabled.

  • 7 posts