Wenaptic's Forum Posts

  • I want to load web fonts in my projects and these do not load.

    Does anyone else have the same problems?

    Do not think I need a sample project, but here are:

    CAPX

  • Finally solved my problem by creating another sound file with bfxr.

    But just seems strange to me.

    <img src="smileys/smiley24.gif" border="0" align="middle" />

  • When I want to import sounds created bfxr, the construct two freezes (freezes on import bar)

    What can be happening?

  • Thank you very much everyone for your responses. It would be good to have a post dedicated to games that have been developed with Construct 2 and have been successful in all areas. And of course they have won some money. <img src="smileys/smiley1.gif" border="0" align="middle" />

    I congratulate you all for your work! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • <font face="Verdana, Arial, Helvetica, sans-serif">Hello! I would like to tell me some games that have successfully created with Construct 2.</font>

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • <img src="smileys/smiley20.gif" border="0" align="middle" />

  • It does not work. I think I did something wrong. In the end the solution I found is to create an object in that position and when the camera collide with this, the camera stops.

    Simple and effective! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • ok! I will test and if it works share the capx. <img src="smileys/smiley17.gif" border="0" align="middle" />

  • The idea is to make a screen selection menu lively.

    The selection menu would be like this game:

    Subscribe to Construct videos now
  • nimos100:Yes and no, because I'm looking for that since the new position can move every 250 pixels. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • nimos100:

    Yes, I tried the expression "bullet distance travelled" did not work.

    Yes, exactly want that when the bullet has traveled eg 100 pixels, this stops.

    trollface:Your code does not help. I want every x pixels the scroll projectile, this stops.

    vtrix:This action does not work.

    <img src="smileys/smiley19.gif" border="0" align="middle" />

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  • I want an object bullet behavior X to stop at a distance.

    But this does not stop.

    On start of layout->Sprite.Bullet.Angle = 0

                                     Sprite.Bullet.Speed = 100

    Sprite.X = Self.X+100->Sprite.Bullet.Speed = 0

    But it does not work...

    CAPX

  • Ok, I have to prove what you say. :D

    Thanks!

  • Could upload an example .capx to explain to the novice as it is? Thank you very much! :)

  • <font face="Verdana, Arial, Helvetica, sans-serif">Hello! I want the tops of some trees are animated in my game. In each scenario there are approximately 250 trees. Obviously that would encourage all crazy. But I would encourage some. It would be better to encourage are spritesheet or Sine behavior?

    Thank you very much!</font> <img src="smileys/smiley1.gif" border="0" align="middle" />