Watto's Forum Posts

  • 3 posts
  • Hi guys,

    Here's my (well, my student's) capx:

    https://drive.google.com/open?id=0B98QZ ... 0N3dnBKWTQ

    (You're supposed to throw the ball to the coach and then run to the X's.)

    I'm doing something similar to this tutorial:

    https://www.scirra.com/tutorials/1459/h ... nts/page-1

    ...but I want to be able to restart the layout after going to a win or lose screen, and when I do, it doesn't react the same way. The ball drops the first time, presumably because of the physics.

    Any way of fixing this?

    Cheers!

    Simon

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  • I can't actually open this, as I haven't bought the full version yet (actually waiting to hear back regarding an educational license for my school), and the free version is a couple of updates being, seemingly. As soon as I get a reply, I'll check this out.

    Thanks very much for chiming in! :)

  • Hi guys,

    I'm only just starting to fiddle with Construct 2, but I wondered about creating mobile games. Usually, the touch screen itself acts as the buttons, using multitouch, and also allowing for held buttons. Example:

    <img src="http://cdn3.pcadvisor.co.uk/cmsdata/reviews/3337132/Stick_Cricket_White_Jayasuria.jpg" border="0" />

    I'm looking at a platform game which can run on mobiles, and I want to have two buttons, which you hold down (so "on clicked" won't do the trick). The "up" button allows the character to jump vertically, and the "right" button moves, er, right! Ideally, the longer you hold the "up" button, the higher the character jumps.

    I know there's a multitouch plugin, but I'm not sure anyone's using it like this?

    Cheers!

    Watto :)

  • 3 posts