Wastrel's Forum Posts

  • Regarding the random treasure, does this help?

    RandomTreasure

  • Thanks Ashley. And thanks Mipey for bringing it up. I forgot to ask.

  • I really like the idea of a theme-based competition, with the game type left up to the developer. I think breaking the games up into categories would be useful, but I had no issue in the first competition with them different categories being mixed.

    Have there been any internal discussion about the length of the competition?

  • The plug-in has been updated. It now will return the hardware scan code, the Unicode code, and the Unicode character, in separate expressions. I deprecated the Code expression, so the plug-in should still work with existing projects.

  • I was also wondering about how to use common.js.

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  • JackieChan, I will take a run at it, but I'm not familiar with the List Box in CC. Is it like a multi-select list box, or a drop-down box, or a combo box?

  • Strange. I am sure I used the bitwise OR to separate the two flags when I first tried, and it didn't work. Must be gremlins. <img src="smileys/smiley4.gif" border="0" align="middle" />

    Thanks Ashley!

  • I am trying to deprecate an expression in the Keycode plug-in, but I keep getting this error when I try to open a capx that requires that expression:

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    ACE table: expression does not specify one return flag - did you specify more than one, or forget it entirely?

    Condition: return_flags == 1

    File: c:\c2\source\exporters\html5\..\..\common\ERAHelpers.h

    Line: 245

    Function: void __cdecl era::ACETable::AddExpression(int,int,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,void (__cdecl *)(const class era::StaticResult **,int,class era::StaticEvaluation *))

    Build: release 66 (64-bit) checked

    Component: HTML5 exporter

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

    Here is the updated plug-in with the deprecated expression: dl.dropbox.com/u/38038537/wastrel_keycode_updated.zip

    Here is my test capx, that used the deprecated expression: dl.dropbox.com/u/38038537/TestKeyCode.capx

    It seems like the ef_deprecated flag is not being recognized, or that I need to combine it with the ef_return_int flag or something.

    Thanks!

    EDIT: I forgot to mention that I am running under R66, if that matters.

  • No bug here.

    ATI Mobility Radeon HD 2600

    Windows 7, 64-bit

  • kabuto202, is this what you're looking for?

    dl.dropbox.com/u/38038537/HelloWorld_Array.capx

    In case you don't know, just go to that link, download the capx file, and open it in C2.

  • I get this issue sometimes on multiple browsers. I've found that hitting Ctrl+F5 (reload page from source) clears it up. It's just something else to try if you have the issue again.

  • Nice job, Mipey. This is something i need for a current project.

    And nice post format. <img src="smileys/smiley17.gif" border="0" align="middle" />

  • I have updated the original post with a format I borrowed from Mipey's spritefont post (I hope you don't mind Mipey).

    Also, the icon has been updated with one of the icons provided by rexrainbow and I chose the keyboard, because it seems to translate a lot better to the smaller format when displayed in the event sheet. Thanks guys!

  • Thanks guys! I have been trying to work more on this plug-in, but work was pretty harsh this week.

    I will use one of them for the icon, because the one I have is pretty bad.

  • Is there a link for the spritefont.zip file, or did I miss it?

    EDIT: Never mind, apparently we crossed posts. <img src="smileys/smiley4.gif" border="0" align="middle" />