warrior1988's Forum Posts

  • dl.dropboxusercontent.com/u/50541629/fixed.capx

    There you go! Should be fixed now.

    Thanks man works great.

  • It seems like you have not changed the -50 degrees angle.

    In Construct 2 the angles are:

    North: -90

    West: 180 <-> East: 0

    South: 90

    The movement of the angle stays the same when space bar is pressed the sprite will move from it's relative position. So "East" becomes "West" when mirrored.

    Hope that helped.

    Can you take a look? I need the movement of the sword to be the same. The right swing is correct. Need the left swing to do same but facing left.

  • upload your capx

  • Not only do you need to mirror the sword sprite, but also mirror the movement and the angle when the space bar is triggered.

    OK it fixed my problem with the mirror on movement be when I press space to swing sword and swings to feet then back instead of up then back to image point.

  • The sword is good when I'm moving right but when I move left the sword does not mirror to the left side just stay in the image point but does mirror to left side. Also when I use attack moving left the sword swings down then up rather then up to down like how when I move right. I attach pictures.

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  • Okay, no problem...( google translate is my friend )

    Meanwhile animation repaired...Instance Variable and Every tick..

    Works awesome sent you Email

  • Okay, no problem...( google translate is my friend )

    Meanwhile animation repaired...Instance Variable and Every tick..

    Wow please send me your email.

  • ... some suggestions...

    Korbaach send me a pm of your email please you're amazing.

  • > How can I set it up when a player picks a character it will spawn that character inside the level you select? Also when I cast my bullet while hold movement key the character just slides without walking animations. I added .capx

    > ere you go, its in the drop box. You basically needed to do the same thing you did for playerBlue, but for each player, create the global variables, etc... you'll see!

    Thank you Can you pm your e-mail?

  • Ok thank you

  • How can I set it up when a player picks a character it will spawn that character inside the level you select? Also when I cast my bullet while hold movement key the character just slides without walking animations. I added .capx

  • How would they even know you used construct 2? Does construct 2 brand there name inside files?

  • Is there a way to disable a button when another button is pressed? For example Im walking left as Im walking I use my spell which cast right but the character is still face left cause the left key is down.

  • Work thanks.

  • I want the bullet to just shoot 1 at a time when key is preesed and held down.