Waltan's Forum Posts

  • > 3. Pick the top/bottom most condition

    Isn't this already in C2?

    Yes it is. My fault.

  • Ashley announced that families will be the next things

    Next things after what? :D

  • Can i asked you about some things I think you need to add? :P

    1. Families

    2. FAMILIES

    3. <font color=white>Pick the top/bottom most condition</font>

    4. Exporting to .exe

    5. Families

    Thanks.

  • I added a test version of the tutorial in the new update and fixed some bugs but I can not load because of an error on this site :c

  • Is the site having some problem?

    I'm trying to update my game and i get this Internal Server Error. :/

    Same here!

  • Hi Vladoss,

    The design looks interesting and the gameplay pretty unique, but its too complicated in my opinion, complicated puzzles are good dont get me wrong, but you need to be eased into it.

    I kept finding myself shifting back to the instructions when i didnt know what was going on. I think that any and all instructions should be in the game through playable examples.

    With that added it could be a fun little game but without it i found my patience ran out too quickly.

    (Im sorry if I sound harsh, thats really not my intention! I hope that its constructive at least.)

    Thank you for your answer. I will add some "Help" in game.

    At this point I added a game exclusively for the test "engine".

  • <center><img src="http://s2.ipicture.ru/uploads/20120123/0bP6PV2i.png" border="0"></center>

    <center></center>

    <font size="4">Changelog</font>

    ____

    v0.6:

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> new menu and levels navigation

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> new blocks load algorithm (again)

    ____

    v0.5:

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> levels difficult navigation

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> level 3 in "easy"

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> background in menu

    ____

    v0.4:

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> level 5

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> level 6

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> point about "mines" in tutorial

    <img src="http://s2.ipicture.ru/uploads/20120123/WkbYtv34.png" border="0"> fixed when next lvl button didn't work in level 3

    <img src="http://s2.ipicture.ru/uploads/20120123/WkbYtv34.png" border="0"> fixed endless main block's rotation

    ____

    v0.3:

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> optimization of load blocks when restarting level

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> 4 level

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> point about buttons in the tutorial

    ____

    v0.2:

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> saving placed blocks when restarting level

    <img src="http://s2.ipicture.ru/uploads/20120123/KJ45uoPE.png" border="0"> tutorial

    <font size="4">What is the point?</font>

    First you see a bunch of gray, turquoise and black blocks. Do not be scared :D

    Your objective to deliver this cube to this turquoise area

    <img src="http://s1.ipicture.ru/uploads/20120101/m2u2MKjR.png" border="0"> <img src="http://s1.ipicture.ru/uploads/20120101/2JSI4vRT.png" border="0">

    How do I do this? You only need to place colored blocks:

    <img src="http://s1.ipicture.ru/uploads/20120101/7SimRdNr.png" border="0"> - ???

    <img src="http://s1.ipicture.ru/uploads/20120101/LyzBw4ma.png" border="0"> - changes direction downward

    <img src="http://s1.ipicture.ru/uploads/20120101/XY4UfRs3.png" border="0"> - changes direction upward

    <img src="http://s1.ipicture.ru/uploads/20120101/lBGiEbk2.png" border="0"> - changes direction to the left

    <img src="http://s1.ipicture.ru/uploads/20120101/epj2ULvt.png" border="0"> - changes direction to the right

    <font size="4">Controls</font>

    Hold right mouse button and choose the color you want place.

    <img src="http://s2.ipicture.ru/uploads/20120101/COFcW12T.png" border="0">

    <img src="http://s2.ipicture.ru/uploads/20120101/weKTRcLW.png" border="0">

    An example of how it works:

    <img src="http://s1.ipicture.ru/uploads/20120102/KObEcTSa.png" border="0">

    Turquoise block is moving in it's direction

    <img src="http://s1.ipicture.ru/uploads/20120102/WCBQyY54.png" border="0">

    It clash of blue block

    <img src="http://s1.ipicture.ru/uploads/20120102/ni3Xm9Ux.png" border="0">

    Changes direction to the left

    <img src="http://s1.ipicture.ru/uploads/20120102/P4hzFTeR.png" border="0">

    Turquoise block starts to move to the left

    Once you have placed all of the blocks, press enter or click on this button:

    <img src="http://s1.ipicture.ru/uploads/20120101/71q6QAb2.png" border="0">

    To start restart the level click on this button:

    <img src="http://s1.ipicture.ru/uploads/20120101/eV6322vZ.png" border="0">

    This one will send you to the menu:

    <img src="http://s1.ipicture.ru/uploads/20120101/jOBw67aZ.png" border="0">

  • Did you do anything like rename or delete to the files of your project before you opened your project in C2?

    No. This problem appeared after I added a couple of events and launched a preview.

    I've already solved this issue, but let it be for your information :)

  • <img src="http://s2.ipicture.ru/uploads/20111229/Q6ptcWXu.png" border="0" />

    Clicked "Repeat"

    <img src="http://s2.ipicture.ru/uploads/20111229/2eqhgVF1.png" border="0" />

  • im thinking on making a sonic and the black knight game but every sprite has a white box around it....i tried saving it as a jpeg, a gif, png, and bitmap.plz help <img src="smileys/smiley19.gif" border="0" align="middle" />

    EDIT: Link to download here mediafire.com

    It's called the alpha channel.

    When an empty part of the image is transparent.

    <img src="http://s1.ipicture.ru/uploads/20111229/t0fXW7v1.png" border="0" />

    <img src="http://s1.ipicture.ru/uploads/20111229/S290Sq4v.png" border="0" />

    The way to do this depends on your graphics editor.

  • > Add a sub event, If cursor is over(Object)

    >

    > That way you will only be able to add objects in that zone

    No i need create objects all over screen but not in blue zone.

    Here you go.

  • We decided to drop them from Construct 2 because they were confusing, difficult to implement and many people said they didn't use them anyway.

    Instead you can make multiple animations and organise them by folders, and use events to switch animation yourself. The 'is within angle' condition should be handy for this - e.g. 'Is within 45 degrees of 0 degrees (right) - set animation to WalkingRight' and so on.

    Okay. And two more questions.

    1. When you will add families?

    2. Will you make exporting to .exe?

  • Whether you plan to add them or not?

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  • I think it's easy, but i don't fully understand what do you want to make.