Vurv's Forum Posts

  • 5 posts
  • Im making a bullet hell game and i have an enemy which has 8 points where i want it to shoot a bullet.

    I want it to shoot 8 differe t bullets at the same time from 8 different points moving at where the bullet spot is pointing.

    The sprite is a circle with 8 bullet shooting spots around the circle.

    How do i do it?

  • Ashley

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  • i have my game size set to 320x180 and the sampling set to nearest everything is pixelated and crisp but the text is blurry and borderline unreadable any way to fix this ive been searching long

  • Ashley please help

  • i made a blank project with a 8 direction movement thing play test in small window it runs fine if i size the window up though the frames drop hard 10fps in fullscreen in that blank project same thing with any examples

    the kiwi story example game runs 60fps at small window but as soon as i size to fullscreen 5fps

    is this a problem withanyone else here? this didnt happen when i used godot on this pc or fusion 2.5 so its a construct problem

    please test it out so we can fix this

    btw yes i have a low end pc with integrated graphics but thats not the issue i think the resolution shouldnt increase when going full screen, if theres a solution to this please tell me as all construct games on itch or my own have this problem.

  • 5 posts