I updated your project: https://www.dropbox.com/s/c1qu3jlbxa35rb2/TrySecondMovePlayer.c3p?dl=0
I updated your project:
https://www.dropbox.com/s/c1qu3jlbxa35rb2/TrySecondMovePlayer.c3p?dl=0
Thank you very much, I will compare it with the other version to see what I was doing wrong and try to think logically to understand what you did. Once again, thank you for your attention.
By the way, why are you using TileMovement behavior? It's much easier to move the player with Pathfinding or MoveTo behavior. > On path found -> Player MoveTo move along Pathfinding path.
By the way, why are you using TileMovement behavior? It's much easier to move the player with Pathfinding or MoveTo behavior.
> On path found -> Player MoveTo move along Pathfinding path.
When I changed the tile movement to MoveTo the "Player" object no longer moved across the tiles. Is there a tutorial that explains how to do what I'm trying to do? even making the changes you suggested I was not successful and I did not find a tutorial that teaches how to do it.
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dop2000 thank you very much, i needed a north, i'm new to the construct, and your tips are of great help, i will make the changes you said.
Hello everyone, I'm trying to make a move similar to this, using an example I found here on the forum, the "player" object should move to the "target" object using the "nodes" objects as the path, but I don't know what I am doing it wrong, could you help me? Thank you very much in advance.
my example: drive.google.com/file/d/1linbRi5G8VVD4uMGEWysOQM2pob91M-y/view