Hi,
I am managing an addon for displaying ads in Construct games. I use DOM messaging for that. I use functions in conditions.js file to trigger events into the Event Sheet. It worked well before, but stopped with the recent Construct 3 updates.
Description of the issue:
In conditions.js, I have function:
onResumeGame()
{ console.log("[GameArter SDK] onResumeGame");
return true;
}
In Construct350, the function is triggered (I see the log in the console), however, not forwarded (the return true) into attached event in the Event Sheet (e.g. mute sound - in other words, muteSound function attached in EventSheet is not triggered).
Did something change in Construct addons logic? I downloaded latest examples but did not notice any change in this. Is that an issue on my side, or some current C3 issue?
BTW, yes, in aces.json, I have defined the "onResumeGame" as the isTrigger.