vitorfgd's Forum Posts

  • Very strange, I hope ludei give some new's soon. When it's possible, inform the results ArcadEd

  • ludei

    Another doubt, in this new version, you can remove unwanted permissions?

  • Thanks for the replies ludei, just wanted to make clear that the problem still exists.

    At the moment I am waiting anxiously to test the new release ^^

  • Txus Ordorika said this on the page of Ludei:

    "We've fixed a problem common to some devices that report an architecture that they don't completely follow. That bug has also be fixed to the v8 JS engine.

    Unfortunately, we can't promise 100% sure it'll fix for those devices. We're testing the release right now, will keep an eye on that."

    What happens is that this problem is still present, so far I have not had any success in test apk using a Galaxy S3 Mini for example. In fact, several Galaxys S3 normal not run the apk installed, right after catching Ludei logo. But other companies devices run normally.

    Thanks ByR , is It's the same type of problem that still happen in certain Samsung devices.

  • This problem exists since version 1.4.7 and is maintained due to some sort of incompatibility with the architecture of cpus used by Samsung. In the comments section of this link there is sufficient description of this problem, which continues to occur:

    http://support.ludei.com/hc/en-us/artic ... nJS-v2-0-1

    This was posted by :

    "The SIGILL bug isn’t restricted to Samsung Galaxy Tab, it also occurs on Galaxy S2 and some S3 models, its probably related to the CPU they use on different models.

    Users of my new game Star Nomad (compiled with either 1.4.7 or 2.0.1!!)

    Have reported crashing on startup at the Ludei logo on S2 (always) and some S3 models, along with the Galaxy Tab 2/3."

    And it is almost certain that the problem was not resolved.

    I believe some older razr devices have this problem too (like the razr i)

  • Understand, ludei, but it would be really interesting that you investigate this.

    I believe that here in the forum, the user who reported this problem over some time was the

    Much of the public uses Samsung devices.

  • Thank you for all the attention and the information ludei, hope anxiously for news <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    But if possible, you would know if this new version Samsung device problems were solved?

    http://support.ludei.com/hc/en-us/artic ... nJS-v2-0-2

    As you can see, other users already notice this problem at some time.

    (Just read the comments at the link I spent)

  • Well, I would like to know some of ludei opnion about this news:

    http://9to5mac.com/2014/10/20/apple-to- ... uary-2015/

    With the requirement of applications in 64 bits, starting in February. This seems something very impactful.

    I think the ideal would ask this in the Ludei Forum. But as I am with limited access, the question will there only later.

  • Oh, thanks for the quick response. Being possible to find the updated information on the internet, I can turn around, this is simple.

    I wanted to take the doubt, because until then, I was just looking at the android side.

    I hope not to bother you, but could explain a little better what is the sandbox mode on iOS? I saw some people mentioning, but I just started studying this part.

    I'm looking at what I need here:

    https://developer.apple.com/app-sandboxing/

    But using cocoonjs, everything works the same way?

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  • ArcadEd ludei TheWyrm

    Is there any updated tutorial that explains how to publish to iOS using cocoonjs? I say, using Ads, Game Center / leaderboards, achievments etc.

    A while ago, I heard of users who have had difficulty getting the app approved for iOS using cocoonjs, I have some fears that part yet.

  • ArcadEd TheWyrm

    I imagine that just like you, I am anxiously waiting for any news

  • ludei, any news?

  • ludei , excellent news. Thanks!

  • TheWyrm

    The problem was solved and they added the option of "Native Share".

    https://github.com/ludei/Construct-2-plugin

  • ludei excellent news, thanks for keeping us updated. As the news about memory management, we can expect something for today or it may take a while?

    Again, thank you for the attention that has been giving the community.