viperx77's Forum Posts

  • 4 posts
  • BINGO! (And I don't mean BING+O)

    Launching through visual studio was the problem. I'm back to the same performance as IE 10 on the desktop.

    Thanks so much.

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  • All over the world... just not in my town. :-)

  • That's not what I wanted to hear. :-(

    I was planning to present at a conference of Microsoft developers on building games for Windows 8 with Construct 2.

    I guess I have to really trim back my game.

    Does anyone know what specific features I would need to stay away from? I removed all the physics behaviors in an attempt to speed up but that did not yield much. I guess all I have left is to reduce the number of sprites.

    Thanks.

  • I'm in the process of testing a game I have created for the windows 8 app store. I've added a FPS and render method text to the app and see that desktop IE 10 is rendering canvas2d as expected. Also, the FPS is 58-60fps. When I export to windows 8 and run as an application I am only seeing 35FPS while everything is in motion.

    Why such a big difference between IE10 desktop and IE10 in a Windows 8 App.

    Please help.

    Thanks.

    <img src="smileys/smiley5.gif" border="0" align="middle" />

  • 4 posts